Realtime Character Breakdown

Here’s an excellent breakdown of the workflow for a realtime character.


Artomatix: Texturing with A.I.

Artomatix is promising new program which uses machine learning to create textures. This may one day replace or at least supplement digital painting programs like Substance Painter, Mari, or Quixel. The program is still in alpha, and may never be adopted by artists in the industry, so you don’t need to relearn everything you know yet. But it’s important that we keep one eye on new developments in the industry as they happen.

Here’s an article on what the program can do:


And here’s a link to their website where you can download a free trial, or request a free demo:

Modeling Workflow Breakdown

You know what I just realized? I’ve never made a handout/infographic/blog post breaking down the 3D modeling workflow into a broad overview. So here it is! There are a lot of specifics missing, but this is just designed to help you if you finish one step and need a quick reminder on what to do next. Feel free to save it to your computer. Enjoy!Workflow